We train teachers across the nation to integrate the arts and technology into their classrooms, generating a comfort and a confidence in underrepresented students so they can imagine a future in STEM.
Teachers go through ambitious accelerator programs, gaining skills to help students master technology with real-world application in fields like advertising, architecture, films, gaming, engineering, and more.
In partnership with schools and educators, Urban Arts Foundations uses art and game design as an engaging and effective way to get students excited about STEM careers. We share innovative workshops, evidence-based curriculum, and cutting edge technology, making these resources accessible for schools that may otherwise have limited capabilities and budgets.
For more information, please contact our Director of Foundations Amy Patterson at amy.patterson@urbanarts.org.
For teachers, principals, and schools, please visit https://www.schoolofinteractivearts.org/schools
93% of teachers said that our curriculum was an engaging way to teach students computer science.
IN ACTION
Middle School Creative Coding At IS 528, a middle school in Washington Heights, Urban Arts explores how creativity and coding can engage students and help them unleash their potential as both artists and engineers. Through collaborative efforts with the school, we lead programs that integrate arts and technology into the school-day curriculum—think building video games, creating visual art and sound through code and more!
I learned how to code a video game:) I enjoy every single part of making this game!
IN ACTION
Game On We partner with schools around the U.S. to leverage an Advanced Placement Computer Science Principles class using our custom Game On curriculum. We work alongside high school teachers to help students use the Unity platform to enhance their computer science skills through game design while preparing for the APCompSci exam. This research is funded by a $4 million Education, Innovation, and Research (EIR) Grant from the U.S. Department of Education.
100% of Game On teachers reported feeling more confident with AP CompSci content through game design.
Ghost School Urban Arts provides schools with a free game design curriculum that can be taught to 9th-11th grade students, complete with teacher training and our original gaming platform called Ghost School. Funded in part by the U.S. Department of Education, Ghost School has been independently evaluated and found successful in introducing students to CS concepts, making students feel a sense of belonging in STEM, and encouraging them to seek further study within the field.
The Urban Arts team and their expertly developed resources have made my job significantly easier, helping me deliver rigorous, engaging Computer Science instruction to students of all levels and backgrounds. Not sure how I’d do it without their support!
To help and inspire others is the motivation for teaching. Game On empowers the creative and logical to perform at high levels. The next generation will be able to excel far beyond their expectations thanks to technology.
I became a teacher to inspire students to believe that there was no barrier they could not overcome. Inspiring the next generation of computer scientists, no matter their gender, learning style, cultural or socio-economic background is satisfying within itself. With Game On, I had the opportunity to gamify education. I’m always looking for techniques to improve my teaching and to inspire students in a unique way. I enjoy the connection between CS concepts and Real Life scenarios as an intro to the subject is great. Students’ faces when a concept clicks is priceless.
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