Urban Arts teaches digital game design as a pathway to college and career.
We teach the art and technology of game development through computer science, coding, animation, music and storytelling.
We provide top tier college-access services and ensure our students earn the maximum in scholarships.
We connect our students and alumni to mentorships and internships at leading media and technology companies, generating a new and diverse talent pipeline.
Why We Do It
Because access to a quality education should not depend on a child’s zip code.
Our Students:
Students of Color
0%
from Low-Income Households
0%
Female
0%
A Launchpad for Young Game Changers
The tech industry is a trillion-dollar market, dictating future jobs and critical skills. For an economy of this scale, opportunity isn’t just a goal—it’s essential. Urban Arts meets this demand with an innovative, scalable solution for a diverse talent pipeline and real-time economic mobility. As the premier nonprofit organization teaching digital game design as a pathway to college and career, we empower students from low-income communities.
At Urban Arts, we’re all about games as education—the power of play—teaching computer science through the art and technology of game development. Students learn creative confidence and high-tech skills, as well as collaboration, leadership and entrepreneurship.
Nationwide, we also support students, teachers, and schools through middle school and high school curricula, professional development and learning (PD and PL), and resources to promote equity in STEAM. Our programs are endorsed by the College Board and supported by the U.S. Department of Education. As computer science is increasingly mandated across the U.S., we are already sharing the skills and approaches needed to thrive in a rapidly advancing digital landscape.
Urban Arts AP CompSci Curriculum Endorsed by the College Board
The only endorsed curriculum powered by Unity’s world-leading platform of tools, Game On teaches computer science through game development.
Our Proven Process
01
Engage
We engage schools and students who lack access to high-quality art and technology education.
02
Teach
Through digital game development, students build robust computer science and creative skills.
03
Transform
Students become technically adept, creatively confident, and begin to see themselves as future innovators in STEAM fields.
04
Advance
They pursue higher-level STEAM studies in high school, college, and beyond.